Game Developer
I'm Eric, a 3d Artist and Gameplay Programmer. Check out my projects!
Reel
Skills
Game Dev
Design, code, and build immersive games using Unity or Unreal.

Mechanics


Build fun game mechanics and interactions in Unity.Add image of Magicka thing Note: art from asset store
Action, Strategy, Puzzle
Networking


Sync game objects using Mirror's UDP-based networking and authoritative server architecture in Unity. Note: ReadyPlayerMe avatars used
Multiplayer, Authoritative
Shaders


Build shaders in Unity to give a custom feel and look to games.
Hlsl, node basedGame Art
Model, texture, and animate 3D assets using Blender.

Model

Follow concept to model an asset for use in a Game Engine
High Poly, Low Poly
Texture
Follow concept to texture an asset for use in a Game Engine
Procedural, Painted, Baked
Animate
Follow concept to animate an asset for use in a Game Engine
IK, FKContact
Get in touch
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