Skip to main content

Game Developer

I'm Eric, a 3d Artist and Gameplay Programmer. Check out my projects!

Reel

Skills

Game Dev

Design, code, and build immersive games using Unity or Unreal.

docusaurus

Mechanics

logo
logo

Build fun game mechanics and interactions in Unity.Add image of Magicka thing Note: art from asset store

Action, Strategy, Puzzle
docusaurus

Networking

logo
logo

Sync game objects using Mirror's UDP-based networking and authoritative server architecture in Unity. Note: ReadyPlayerMe avatars used

Multiplayer, Authoritative
docusaurus

Shaders

logo
logo

Build shaders in Unity to give a custom feel and look to games.

Hlsl, node based

Game Art

Model, texture, and animate 3D assets using Blender.

docusaurus

Model

logo

Follow concept to model an asset for use in a Game Engine

High Poly, Low Poly
docusaurus

Texture

logo

Follow concept to texture an asset for use in a Game Engine

Procedural, Painted, Baked
docusaurus

Animate

logo

Follow concept to animate an asset for use in a Game Engine

IK, FK

Contact

Get in touch

Fill in the form to start a conversation

LinkedIn

[email protected]

Discord open all the time